# Asterwyn — The Roads We Keep

An independent persistent world for Neverwinter Nights: Enhanced Edition. Playable alpha; preparing for public opening. Joining details will be announced on the homepage.

## A place to come home to
Starshine Reach has families, shops, Tyr healers, patrols, the Lantern Games and a tavern with night staff and visiting patrons. Apprentices and fey bring life to Lanternveil; the academy tower remains closed.

## Beyond the gates
The War Marches host ongoing orc–goblin raids and strongholds. The route from Splitmile Road through Hazel Road, Whitewater Ford and Thornwatch Rise leads to Briarhaven, a populated ranger town beside the Living Tangle and Old Root Den. The world currently contains 55 areas across eight regions.

## A light to bring you home
Stillwater is the resurrection chamber: a cleric meets the fallen, prays before Tyr’s hand, and a portal returns travellers to Mercy Square. The separate Chamber of the Glimmer remains closed during alpha. Friendly maps reveal on entry; wilderness exploration remains.

## House Starshine
Jasper and Ariel Starshine were human battle clerics of Tyr. Their memorial and legacy are part of the world. The film and illustrations are cinematic artwork; in-game appearance differs.

- [Illustrated map](https://nwn.joelcornish.com/progress-live/artwork/asterwyn-parchment-map-v1.png)
- [World Atlas and server status](https://nwn.joelcornish.com/status.html)
- [Progress](https://nwn.joelcornish.com/progress.html)
- [The Roads We Keep film](https://www.youtube.com/watch?v=_xw_tg2M9Vk)
