House Starshine / Builder’s Nightcap / 20 September 2026

Five releases.
One original spark.

Published. Ready for playtest.

The guards have shifts. Supper has bowls. The Court has three proper doors. And the temple finally has light along the whole passage.

5GAME RELEASES PUBLISHED
86TEMPLE LIGHT ANCHORS
1ORIGINAL VFX PROTOTYPE

Published · ready for playtest

Guard Corps

Sixteen half-orc soldiers, eight patrol duties, physical shift relief, barracks and varied watch conversations.

Release steps and evidence →

Published · ready for playtest

Whole enchanted garden

Full-length green avenue, 28 lamp pairs, planted glades, twelve fey and situated sound.

Release steps and evidence →

Published · ready for playtest

Household cooking and dining

Twelve homes now prepare, serve, eat and clear, with fitted bowls, cups and owned stove effects.

Release steps and evidence →

Published · ready for playtest

Court of Witnesses

Medium native court with separate Mercy, Hall and Garden doors, central fountain and formal lighting.

Release steps and evidence →

Published · ready for playtest

Temple light and sound

86 light anchors and seven local sounds. Approved Tyr hand, architecture, life and Glimmer closure preserved.

Release steps and evidence →

Oathlight — the original spark

A new gold eight-point sigil, blue ring and small glimmers. Compilation and seven private native checks passed. Animated preview and original-source package delivered. Client appearance still needs a real-client review; this prototype is not in the live world.

Watch the prototype and download its source →

Checked, backed up, put down.

Each game release has its scoped evidence and verified independent backup. Player state is preserved. Published delivery is complete; your optional visual and sound feedback is separate. All selected work is now stopped.

Latest illustrated Builder’s Dispatch →

The kitchen oven now faces the cook. An ambitious technical breakthrough.

Progress board · Edition archive