House Starshine / Builder’s Nightcap / 20 September 2026
Five releases.
One original spark.
Published. Ready for playtest.
The guards have shifts. Supper has bowls. The Court has three proper doors. And the temple finally has light along the whole passage.
5GAME RELEASES PUBLISHED
86TEMPLE LIGHT ANCHORS
1ORIGINAL VFX PROTOTYPE
Published · ready for playtest
Guard Corps
Sixteen half-orc soldiers, eight patrol duties, physical shift relief, barracks and varied watch conversations.
Release steps and evidence →Published · ready for playtest
Whole enchanted garden
Full-length green avenue, 28 lamp pairs, planted glades, twelve fey and situated sound.
Release steps and evidence →Published · ready for playtest
Household cooking and dining
Twelve homes now prepare, serve, eat and clear, with fitted bowls, cups and owned stove effects.
Release steps and evidence →Published · ready for playtest
Court of Witnesses
Medium native court with separate Mercy, Hall and Garden doors, central fountain and formal lighting.
Release steps and evidence →Published · ready for playtest
Temple light and sound
86 light anchors and seven local sounds. Approved Tyr hand, architecture, life and Glimmer closure preserved.
Release steps and evidence →Oathlight — the original spark
A new gold eight-point sigil, blue ring and small glimmers. Compilation and seven private native checks passed. Animated preview and original-source package delivered. Client appearance still needs a real-client review; this prototype is not in the live world.
Watch the prototype and download its source →Checked, backed up, put down.
Each game release has its scoped evidence and verified independent backup. Player state is preserved. Published delivery is complete; your optional visual and sound feedback is separate. All selected work is now stopped.
Latest illustrated Builder’s Dispatch →The kitchen oven now faces the cook. An ambitious technical breakthrough.
Progress board · Edition archive