House Starshine / Games patch / 18 September 2026
Front row. Clear view.
Games cliffside refinement published: walls and obstructing enclosure trees removed, nearer battle formations and lights, four ramp warnings, real Steward speech and frequent calls, spectators gather and react. Native checks, independent backup and live heartbeat verification passed. Ready for playtest.
Green · DoneAmber · In progressRed · Not started
01 · Scope and diagnosis
Done
Authorised Games-only follow-up. Wall tiles, sightlines, speech delivery and spectator routines inspected.
02 · Field, warnings and lighting
Done
Enclosure walls and rails removed; native cliff and ramps preserved. Four readable warnings, nearer formations/lights, zero fog and long area clipping distance.
03 · Steward and crowd
Done
Native speech bubbles and queued introductions, frequent status, regulars walk to eight cliff viewing spots, mingle and react to real wager outcomes.
04 · Focused checks
Done
28 entrypoints compiled; terrain seams pass; private engine checks passed. Rendered appearance and bubble presentation remain player feedback.
05 · Independent backup
Done
Five files verified on independent AI-Core local storage against production hashes; intermediate TrueNAS sizes matched.
06 · Publish and verify
Done
Loaded module identity, unchanged runtime and manifest, healer-bells startup marker and two advancing heartbeats verified at 2026-09-18T09:28:28.215721+00:00
07 · Ready for playtest
Done
Delivery complete. Try the cliff view, Steward bubbles, and spectators moving at the countdown. Client visuals remain optional targeted feedback.
Games patch published; ready for playtest. Optional player visual feedback is separate from completed delivery.
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