House Starshine / Games patch / 18 September 2026

Front row. Clear view.

Games cliffside refinement published: walls and obstructing enclosure trees removed, nearer battle formations and lights, four ramp warnings, real Steward speech and frequent calls, spectators gather and react. Native checks, independent backup and live heartbeat verification passed. Ready for playtest.

Green · DoneAmber · In progressRed · Not started

01 · Scope and diagnosis

Done

Authorised Games-only follow-up. Wall tiles, sightlines, speech delivery and spectator routines inspected.

02 · Field, warnings and lighting

Done

Enclosure walls and rails removed; native cliff and ramps preserved. Four readable warnings, nearer formations/lights, zero fog and long area clipping distance.

03 · Steward and crowd

Done

Native speech bubbles and queued introductions, frequent status, regulars walk to eight cliff viewing spots, mingle and react to real wager outcomes.

04 · Focused checks

Done

28 entrypoints compiled; terrain seams pass; private engine checks passed. Rendered appearance and bubble presentation remain player feedback.

05 · Independent backup

Done

Five files verified on independent AI-Core local storage against production hashes; intermediate TrueNAS sizes matched.

06 · Publish and verify

Done

Loaded module identity, unchanged runtime and manifest, healer-bells startup marker and two advancing heartbeats verified at 2026-09-18T09:28:28.215721+00:00

07 · Ready for playtest

Done

Delivery complete. Try the cliff view, Steward bubbles, and spectators moving at the countdown. Client visuals remain optional targeted feedback.

Games patch published; ready for playtest. Optional player visual feedback is separate from completed delivery.

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