House Starshine / Games patch / 18 September 2026
Hear ye. A proper draw.
Games variety and spectacle published: matched random rosters and conditions, far-side grove, red/blue staging that retreats for combat, dark-hour centre lighting, and local Steward announcements. Native checks passed; AI-Core backup and two live heartbeats verified. Ready for playtest.
Green · DoneAmber · In progressRed · Not started
01 · Scope and diagnosis
Done
Four Games changes only. Three fixed automatic cards caused repetition.
02 · Build varied matched bouts
Done
961 eligible entries, matched alternatives and varied conditions. Offline 2,000-draw check passed; native tests underway.
03 · Field and team presentation
Done
Native far-side grove, preserved combat floor and entrances; asymmetric silent smoke, sparkles and light shafts. Phase controller retracts display and handles night/day central lights. Client visual feedback remains separate.
04 · Focused checks
Done
Native test: zero failures, eight actual bouts; 18 effects retracted beyond combat floor, night centre lights and no daytime lights, wager/settlement protection. Terrain seams pass; client visual feedback remains separate.
05 · Independent backup
Done
Five backup files verified on independent AI-Core local storage against production hashes; NAS intermediate sizes matched.
06 · Publish and verify
Done
Published 18 September at 2026-09-18T08:40:49.384845+00:00. Expected module SHA-256, unchanged runtime/manifest, retained healer bell startup and two advancing heartbeats verified.
07 · Ready for playtest
Done
Delivery complete. Try the Steward draw, watch the staging colours retreat at the bell, and check the spectator sightline. Client visuals and chat audibility are optional targeted feedback; no client was operated.
Games patch published; ready for playtest. Optional player visual feedback is separate from completed delivery.
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