HOUSE STARSHINE · OVERNIGHT RELEASE

The Things We Earn — progression release

The Things We Earn is published: shared materials and essence ledger, salvage and crafting, finite resale, the inhabited Starshine Academy, and trainer/reflection advancement. Won milestones open crafting tiers. Ready for playtest.

2026-09-26T15:45:00.693904+00:00
Done

Research existing systems and agree progression

Done

Publish Games interface and tester toolkit

Done

Build economy, academy and trial components

Done

Compose and verify the complete player journey

Done

Independent backup and publication

Done

Read Me First packs and targeted playtest

Resource and offline composition checks do not replace actual-client visual feedback. Published delivery is ready for playtest.

Live work · Builder’s Dispatch · Latest release note

Your next adventure

Read Me First: forge, academy and reflection routes → · Private tester board

60 areas in the current world. This release adds four public academy interiors and the private reflection hall; the tower approach is rebuilt. Existing Games Programme and tester toolkit remain live.

Final module 0e8854eef535. Native full-world startup, shared hooks, progression readiness, independent backup and advancing live heartbeats passed. Existing HAKs and NWSync manifest are unchanged.

Original equipment remains on its owner during trials. Ordinary crafts need no trial; +1 needs a won step 3 and lens; +2 needs a won step 6, lens and a difficult commission. Later won steps are recorded for future rewards.

Connected-player save delivery/reconnect, client camera, lighting, sound and interface comfort remain explicit playtest observations. No human acceptance is claimed.