HOUSE STARSHINE · OVERNIGHT RELEASE
The Things We Earn — progression release
The Things We Earn is published: shared materials and essence ledger, salvage and crafting, finite resale, the inhabited Starshine Academy, and trainer/reflection advancement. Won milestones open crafting tiers. Ready for playtest.
2026-09-26T15:45:00.693904+00:00DoneResearch existing systems and agree progression
DonePublish Games interface and tester toolkit
DoneBuild economy, academy and trial components
DoneCompose and verify the complete player journey
DoneIndependent backup and publication
DoneRead Me First packs and targeted playtest
Resource and offline composition checks do not replace actual-client visual feedback. Published delivery is ready for playtest.
Live work · Builder’s Dispatch · Latest release noteYour next adventure
Read Me First: forge, academy and reflection routes → · Private tester board
60 areas in the current world. This release adds four public academy interiors and the private reflection hall; the tower approach is rebuilt. Existing Games Programme and tester toolkit remain live.
Final module 0e8854eef535. Native full-world startup, shared hooks, progression readiness, independent backup and advancing live heartbeats passed. Existing HAKs and NWSync manifest are unchanged.
Original equipment remains on its owner during trials. Ordinary crafts need no trial; +1 needs a won step 3 and lens; +2 needs a won step 6, lens and a difficult commission. Later won steps are recorded for future rewards.
Connected-player save delivery/reconnect, client camera, lighting, sound and interface comfort remain explicit playtest observations. No human acceptance is claimed.