House Starshine / GL25

The Games find their voices.

Complete · ready for playtest

Lantern Games published: ten character voices, 407 new recordings plus 16 retained Steward clips, eight conversational regulars and Finbar Rook’s outdoor bar. Contextual wagers, reactions and bar visits accompany richer field dressing. Existing match and payout rules preserved. Complete and ready for playtest.

Audit and voice design

Done

Ten named speakers: the accepted Steward voice, eight distinct Games regulars and Finbar Rook at the new outdoor bar.

Recordings and exact speech

Done

407 new recordings and 16 retained Steward clips. Each regular has 40 situational lines; Finbar has 48. A selected row supplies both its audio and matching spoken text.

Outdoor bar and field dressing

Done

171 placed details, including 88 nonblocking blood decals and 18 outer trees. Rook’s Rest, side trophies and rear salvage dress the existing grounds.

Crowd conversations and reactions

Done

Greetings, personal background, paired exchanges, wagers, changing fortunes and bar visits give regulars more to do and say. Existing match, payout and betting rules remain intact.

Focused checks and full-world startup

Done

62 scoped native checks passed. Full-world startup caught the expanded scenery pushing the shared vo_lights scan over the NWScript instruction budget. The scan now runs in delayed per-area batches, preserving the existing lighting behaviour and a single recurring pulse. The exact release also passed full-world boot with no script errors; unrelated gameplay systems were not redesigned. All new audio received technical checks with representative transcription sampling. This is not a claim of exhaustive listening or client visual acceptance.

Independent backup and publication

Done

One dated TrueNAS backup copied to independent AI-Core storage and verified against production. Existing 27 HAKs remain unchanged; one Games voice HAK is added through NWSync. Player state is preserved.

Live identity and release boundary

Done

Exact MOD and manifest identity, healthy startup and advancing heartbeat recorded. Delivery is complete and ready for playtest; player review does not block completion.

A short visit is plenty.

Speak to Finbar, watch the regulars through a match and hear their reactions. Client appearance, accent taste and the feel of the crowd remain your playtest. No local NWN client was launched or controlled for this release.