THE WATCH & WORLD ATLAS

Find your way.
Follow the lanterns.

A living world, a clear road home.

Consulting the watchWaiting for a report
— travellers online

Asterwyn on parchment

An illustrated traveller's reference. Stylised geography; not to scale.

Illustrated parchment map of Starshine Reach, Eastwood, the War Marches and Briarhaven

Open full-resolution map ↗

ONE WORLD · MANY ROADS

Where would you like to go?

Reading the map record…

REGION OVERVIEW

The roads of Asterwyn

Connections from the actual module; a schematic, not a geographical map. Settled Danger Closed

DAY & NIGHT

The last twenty-four hours

Gathering observations
24 hours ago Online Interrupted UnobservedNow

THE WORLD RIGHT NOW

Asterwyn · Alpha

Published adventures are ready to explore. The builder’s progress page tracks future work; this watch reports the running server.

The Glimmer chamber is temporarily closed. Tyr’s healers and Stillwater remain separate services.

World heartbeat
Unknown
Game content downloads
Checking
Atlas release
Checking
Observed module
Unknown
Last report
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How to read this watch · release fingerprints

The atlas is a snapshot of the module’s areas and directed travel links. The overview is deliberately schematic. An area view shows its actual dimensions and exit positions, but does not draw terrain or promise a walkable straight line. Routes minimise passages, with an optional preference for settled areas; no journey time is invented. Stillwater has a one-way departure portal and is reached through resurrection. The Tester’s Compass is not ordinary travel.

Live reports refresh every 10 seconds. Player positions, when available, are sampled rather than continuously tracked. Expired or failed reports hide live locations. “Settled” describes the area’s role; it is not a guarantee against every encounter. Module checks compare observed fingerprints with this atlas. Visual quality and a player’s connection test remain separate.

Observed module fingerprint
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Observed asset fingerprint
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Atlas generated
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